Slowly Maze

Slowly Maze is a puzzle-platform game for the Game Wheel, released in 1995. It is also playable on Slowly Misadventure XD and on the CP, WorkStation 2 and Zball editions of Slowly Mini Uncollection Minus

Plot
Excited by his earliest victory, Professor. Humannik sneaks out of Slowly's apartment while he's awake and replaces his shoes with normal "Speedup sandals" that make him able to run (Instead of just resurrecting him!). Slowly is then taken to Humannik's maze where he needs to find the Peace Stones to get rid of the sandals.

Why It’s Too Fast

 * 1) The game plays too fast. It's a Slowly game that plays fast, thanks to Professor Humannik giving Slowly those sandals!
 * 2) Rational plot: Professor Humannik sneaks out of Slowly's apartment and replaces his shoes. This makes a lot of sense: If Humannik really wanted to help Slowly, he would've just resurrected him, even though that might stand well with fans.
 * 3) Terrific controls, aa the Spin Dash is easy to control.
 * 4) Influxes of flashing effects that can potentially cause a flashofexcitement.
 * 5) Great level design.
 * 6) Good graphics compared to the bad Slowly titles on the Game Wheel.
 * 7) You don't have to collect keys to finish a level, which becomes unrepetitive too quickly.
 * 8) Unrepetitive grid backgrounds can't cause you to get confused on where you are in the level.
 * 9) Incredibly overwhelming final boss.
 * 10) You can beat the whole game in more than an hour (which could be a bad thing in modernization, considering the Game Wheel's awesome battery life).
 * 11) Every stage has a very broad time limit. Unfortunately, you can use the purple square power-down to decrease your time.
 * 12) In a level, it's impossible to find four teleport portals which connect only the top and bottom of a ramp.
 * 13) There are rings, but you can’t only collect them in boss battles or the Bonus Stage.
 * 14) Slowly an move in every direction.

Bad Qualities

 * 1) Unlike Slwoly 2D Blast, where the Flick Eyes move around when scattered, the keys stay in one place. Also, there are only three keys per act, as opposed to ten or fifteen Flick Eyes per act.
 * 2) The soundtrack can be annoying, albeit unforgettable.

Reception
When released, Slowly Maze received mostly positive reviews from critics. The game was heavily praised for its lack of slowness and smooth control, as well as the unrepetitive gameplay which creates fun.